I co-instruct the Software Engineering class at UC Berkeley. I strive to learn as much as I can about graphics, computer vision, and all things SWE. Send me a message :)
Bachelor of Arts, Computer Science
Aug 2019 - May 2023
Minor, Data Science
Take a look!
Turning B&W photos into into RGB images
Exploring edge detection, blurring, sharpening, Gaussian/Laplacian stacks, and orapples!
Interpolating from one face to another in both shape and color
Procedurally stitching images together into panoramas
Using PyTorch to automate feature extraction
Reimplementing A Neural Algorithm of Artistic Style by Gatys et al. in PyTorch
An iOS app that renders AR meshes in Berkeley's Memorial Stadium in real-time
Using linear algebra to draw real-time AR from scratch
Here are some of my favorite Computer Graphics projects
Sampling, drawing triangles, and anti-aliasing to convert SVGs to rasters
Using points to make splines, splines to create meshes, and meshes to create more meshes
Simulating the world by recreating physically based models of light... fun stuff
Glass? Mirrors? Focal Length? You name it.
Gravity, cloth, collisions... You get the rest
Here are the cool ones